Volume II, Issue VII*The fresh dirt on the MUD* March 14, 1999
IntroductionPlease take the time to answer the few questions at the bottom of this newsletter, and reply to the email. Answering these questions will enable us to provide you with a better mud.

Mudlib ChangesNPC clerics now populate the area around the clerics guild. They range in level between 2 and 10, and they are good aligned. Some of the ugly cut and pasted rooms on the north side of the clerics guild have been removed.

If a vampire tries to fledge a player and fails, that player has 15 minutes in which to kill the offending vampire.

The voting for guild masters has begun. Early returns indicate a lead for Serraph in Cleric, Novax in Paladin, Arathorne in Ranger, and Cracker in Thief. Mage, Fighter, and Sorital have mixed returns and no clear leader. The polls will remain open for another week or so.

True Stories of the Bug PatrolWimpy has been changed to not exceed 50. At higher numbers it was an abusable command. Bug reported by Arnoth. 60,000 XP awarded.

Vampires were still able to drain monsters to death. No longer. Bug reported by Medivh.

A Few QuestionsThank you for taking the time to answer theses questions. Your feedback will help us to provide you with a better playing environment:

What is the one thing you like most about Malevolence?

What is the one thing you like least about Malevolence?

What types of thing would you like to see more of on Malevolence?

What types of things would you like to see less of on Malevolence?

What could the admin staff do to increase the player base of Malevolence?

What are your feelings about PK?

I find it is too easy to ____________________________________________.

I find it is too difficult to _______________________________________.