School | Charm |
Level | 12 |
Cost | 12 |
Usage | charm person who |
Description | Charming creatures gives the caster the opprotunity to persuade a creature to do things. The creature may refuse if it can resist the caster's persuasive ability. The caster can only charm one creature at a time. A command can be given by creature name command. The commands a charmed creature may accept include: drop, get, kill, follow, stay, and any feeling(soul) commands. Charm Person only effects humanoid creatures. |
Related Spells | Charm Monster Charm Animal |