Charm Animal

SchoolCharm
Level2
Cost2
Usagecharm animal who
DescriptionCharming creatures gives the caster the opportunity to persuade a creature to do things. The creature may refuse if it can resist the caster's persuasive ability. The caster can only charm one creature at a time.

A command can be given by creature name command. The commands a charmed creature may accept include drop, get, kill, follow, stay, and any feeling(soul) commands.

Charm animal only effects small, weak creatures with little will power. Creatures charmed are greedy and keep exp gained from kills for themselves.

Related SpellsCharm Monster
Charm Person
Items in green indicate where you name your target.
Items in yellow indicate where you place your message or action.