The Cleric

This class bears resemblance to religious orders of medieval times. All clerics have their own 'spells' or 'prayers' in which they invoke the name of their God. These are bestowed upon them for correct and diligent prayers, deeds and worship. Clerics are the next best in combat, after thieves, as they are permitted to wear any armour types. Clerics gain 9 hit points per point of constitution raised, and wield mostly crushing weapons. Clerics can employ a fair number of magical items including most potions, clerical and 'protection scrolls', most rings, some wands, rods, and staves, many other magical items, and other magical weaponry.

Please view "man cleric" and "help cleric" on the mud for additional information.